While adapting the powerup.xml, I found really difficult to find good numbers. This reminded me the fact that there is a kind of lack of positive items, with only zipper and now also partly bubble gum.
While I love the bubble gum shield, this isn't the great item which will really help the karts in the last position.
I thought then about a concept of a "bubble zipper" which would have the effect of both objects, but that wasn't really good.
And so came the light.
=> A kind of magnetical object.
In the idea I have it could do all these 3 :
- increase temporarily power engine, thus increasing a little bit acceleration and max speed
- provide a magnetic shield which would work somehow like the bubble gum shield (maybe some small difference ? No protection against bubble gum on the road maybe ?)
- it would make thunderbird rescuing way faster !
The goal behind it is to really help the karts behind to catch the gap with the first ones, without having something overpowered, or just copy/pasted from another game.
The two first points in my idea are, I think, pretty obvious.
The third point is probably less, but I do think it is also important. So why ? The issue which happens often when just giving speed boosts to these in bad positions is that they go even more easily off-track, and so lose even more time... (that's also why here the proposed boost is moderate) When the player has some difficulties already, it is expected ; as for the AI well it happens too from what I seen. Rescuing is a process which is not too loong, lasting only 2 seconds. However, when you already losed all your speed, some position, this adds up. So a kind of "express rescue" which would last ~1 second less would be interesting. The fact it is thunderbird which rescue the player would be a small funny bonus.
Note that this suggestion doesn't take account of eventual feasibility issues which may be discussed, it just aims to help in adding that "last" item which is kinda lacking.
Discussion to improve the concept are obviously totally welcome.