Sorry if I'm sounding like a complete idiot here, but I don't do a lot of programming in Visual Studio and it's very confusing to me.
I only want to build the game for Windows, I can compile for Linux fine but windows seems to be where my troubles are.
Exact steps I took, I'm not sure what's relevant and what's not, but here:
1. Installed Visual Studio 2013 for Desktop. Running Windows 7 32-bit. Works fine.
2. Downloaded the code from the "Download ZIP" button on
https://github.com/supertuxkart/stk-code3. Extracted the folder inside stk-code-master to C:\TuxKart ----> C:\TuxKart\stk-code-master\
4. Downloaded dependencies_for_0.8.2-new.zip from the github page. Extracted dependencies folder to C:\TuxKart\stk-code-master\ ----> C:\TuxKart\stk-code-master\dependencies.
5. SVN checkout stk-assets to C:\TuxKart, ----> C:\TuxKart\stk-assets\
6. Installed cmake, ran cmake-gui.
Set Source Code (first box) to C:/TuxKart/stk-code-master.
Set binary directory (second box) to C:/TuxKart/stk-code-master/bld
7. Hit Configure, Yes, then set generator to Visual Studio 12 2013, Use default native compilers checked. Hit Finish.
8. Waited for everything to finish, then it all turned red, is this bad? It actually found the dependencies this time because I put them in the right place.
9. Hit Generate, gave me a warning. Assumed it was nothing, got a .sln in the bld folder.
10. Opened the sln, waited to parse. Switched to Release. Built solution.
11. No errors. Copied over SuperTuxKart.exe and all the dlls over to the stk-assets folder, so the "data" folder and the exe were in the same place.
The exe fails to start. Absolutely nothing opens. in Task Manager, the program closes itself after opening it.
Any ideas?