Normal mapped transparent shaders?

Normal mapped transparent shaders?

Postby Anon » 09 Sep 2014, 16:21

I was wondering if there were there any plans to enable normal mapped transparent materials. Billboard objects like the liana and other plants could benefit from it.
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Re: Normal mapped transparent shaders?

Postby vlj » 09 Sep 2014, 21:23

Unfortunatly not for 0.8.2 since I expect a release to happen soon and I prefer to fix bug atm.
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