Currently on the STK website, the only way a person can experience the thrill,quality and capability of STK is by watching a video on YouTube of someone ELSE playing the game,rather than the potential gamer. I do not know if the idea I am stating is currently under development or not, but either way I would love to be a part of the implementation of this idea. To be precise, the main idea I want to put forth is ONLINE TRIAL. Many commercial and successful games include a significant part of the game playable as a trial, to just get a feel of the game and its interface. By introducing this concept into the STK, we can expand our users as well as developer base by giving the game more visibility on the Internet.
The online "trial" of the game will probably be the best option for people who don't have the bandwidth and/or the motivation to download the complete 200 mb(approx) game without first checking it out. To keep the online game light weight, we can load only,say, about five levels, multiplayer support and restricted variety of sound effects and so on.. Once the gamer completes the trial, he may be prompted to download the complete game, if interested.
Potentially, the problems with this approach are the same that led me to this idea- the overhead of loading the game into a browser online. I am absolutely clue less as to how heavy the game will actually be, if at all implemented on to the online platform, which programming/scripting language is to be used and so on.. All such problems with this suggestion are thoroughly welcomed!