another small bug: grass in overworld flickering

another small bug: grass in overworld flickering

Postby rubberduck » 16 Jun 2013, 18:06

when driving through the "normal" grass in the overworld, it "flickers", i removed this now in my object-collection, there were double faces
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: another small bug: grass in overworld flickering

Postby Auria » 17 Jun 2013, 02:17

Can you post a screenshot to show which grass?
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Re: another small bug: grass in overworld flickering

Postby rubberduck » 17 Jun 2013, 16:44

i have an image here
i also have a ticket for that now:
https://sourceforge.net/apps/trac/super ... icket/1004
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https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: another small bug: grass in overworld flickering

Postby Auria » 18 Jun 2013, 01:42

ok thanks. this happens only when you are very close

And for me it happens only on my cheap intel GPU, my good nvidia GPU does not show this problem. So I would say this is minor (maybe even unsolvable)
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Re: another small bug: grass in overworld flickering

Postby rubberduck » 18 Jun 2013, 05:57

it's not unsolvable, i already solved this problem in my object-collection with removing doubles
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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